local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 72135
L0_1.ActorAlias = "72135"
L1_1 = {}
L1_1.q7213504 = 7213504
L1_1.q7213505 = 7213505
L1_1.q7213501 = 7213501
L1_1.q7213502 = 7213502
L1_1.q7213503 = 7213503
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20272
L2_1.alias = "Npc20272"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72135_1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20272Data = L2_1
L2_1 = {}
L2_1.id = 20273
L2_1.alias = "Npc20273"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72135_2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20273Data = L2_1
L2_1 = {}
L2_1.id = 20274
L2_1.alias = "Npc20274"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72135_3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20274Data = L2_1
L0_1.Npcs = L1_1
return L0_1
